Rascal: Beneath the Apple Signet
A downloadable game
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Surprisingly, the Apple II never seemed to have a classic roguelike of its own, so I decided to write one. The game is heavily inspired by the original Rogue, but it has a number of distinctive traits and twists of its own.
What’s inside
- Supports the enhanced Apple IIe (with an 80-column card) or the Apple IIc.
- Fits on a single 140K self-booting ProDOS disk.
- Three classes to choose from, each with its own starting gear.
- Procedurally generated dungeons with cave-like mazes and special rooms.
- Twelve kinds of monsters, a wandering merchant, and plenty of weapons and items.
- Curses, hunger, save slots (on the same disk) and, of course, permadeath.
- Written in C for the cc65 compiler, split into 10 overlays.
The latest version is always here: https://github.com/mcrstr/Rascal/releases/latest
Source code (GPL v2): https://github.com/mcrstr/Rascal
| Published | 8 days ago |
| Status | Released |
| Author | mcrstr |
| Genre | Role Playing |
| Tags | apple2, apple-ii, cc65, Fantasy, Homebrew, Roguelike, Turn-based |
| AI Disclosure | AI Assisted, Code |
Download
Download NowName your own price
Click download now to get access to the following files:
Rascal_Manual_v1_0.pdf 872 kB
Rascal_v1_0.po 140 kB



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